Crossbow

This replaces the previous bow and arrow type weapons in MediEvil 1. Default: As in MediEvil 1 Powered up: None Special effect: As in MediEvil 1 Effect on enemy: As MediEvi l1. Arrows stick into enemies. Ammunition: Standard bolts.
 
Pistol

A 6-shooter pistol, re-loaded by Dan after 6 shots. Dan has slight recoil animation after each shot. Default: Similar in effect to the MediEvi l1 daggers. Power-up: None Special effect: Small cloud of smoke/flame from end of the gun. Effect on enemy: Currently no specific effect other than their death animation. Ammunition: Standard bullets
 
Flaming crossbow
This is the only burning projectile weapon. Default: As in MediEvil 1 Powered up: None Special effect: As in MediEvil 1 Effect on enemy: As MediEvil 1 Ammunition: Flaming bolts.