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Crossbow
This replaces the previous bow and arrow type weapons in MediEvil
1. Default: As in MediEvil 1 Powered up: None Special effect:
As in MediEvil 1 Effect on enemy: As MediEvi l1. Arrows stick
into enemies. Ammunition: Standard bolts. |
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Pistol
A 6-shooter pistol, re-loaded by Dan after 6 shots. Dan has
slight recoil animation after each shot. Default: Similar in
effect to the MediEvi l1 daggers. Power-up: None Special effect:
Small cloud of smoke/flame from end of the gun. Effect on enemy:
Currently no specific effect other than their death animation.
Ammunition: Standard bullets |
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Flaming crossbow
This is the only burning projectile weapon. Default: As in MediEvil
1 Powered up: None Special effect: As in MediEvil 1 Effect on
enemy: As MediEvil 1 Ammunition: Flaming bolts. |